Five ways to tell you’re playing a classic-style RPG
This is a post of endearment and not of resentment, mind. Also, the term “classic-style” means to me that the RPG follows the format of older RPG video games, like Final Fantasy and Dragon Quest (Dragon Warrior).
- You do not have a quest tracker or ingame journal. The gods help you should you take a break without writing down your current objective.
- You can’t see the enemy’s hp level. Shouldn’t the goblin be dead by now?
- You must grind to level up before reaching the next area. You better save before venturing forth two screens up, lest you be bested by a slime!
- You can’t save just anywhere. So, I really need to go to an inn or church to record my progress? Can’t I just scribble a note on the back of my map?
- You must traipse through dungeons basically having only one thing you need. You: “Hello?” Echo: “Hello! Come find good loot guarded by mean monsters!” Echo 2: “Well, you might not find any loot worth writing home about, but there are mean monsters!”


